using UnityEngine;

public class AbTestMinecraftSwitchLabel : MonoBehaviour
{
	[SerializeField]
	private GameObject forEnableAbTest;

	[SerializeField]
	private GameObject forDisableAbTest;

	private void Start()
	{
		forEnableAbTest.SetActive(SkinExporterABTestPanel.showMinecraftLabel);
		forDisableAbTest.SetActive(!SkinExporterABTestPanel.showMinecraftLabel);
	}
}
